Saturday, 19 December 2009

Unreal Life

Since I moved to the Unreal UDK from FPS Creator, things have actually gone alot better than I imagined. I now have perfected a pipeline for getting materials and static meshes into UDK, but skeletal meshes are still an issue. I've been checking out the 3D Buzz tutorials, which I'd recommend to anyone else struggling with UDK, they're pretty damn awesome.

I've begun to build the first level. I haven't got any images to show yet, but I hope to have some soon.

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